Archives for: July 2006
Clinics for Addicted Gamers and Game Tax
- Posted by JC John Sese Cuneta (謝施洗) on 07.28.2006
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China: Clinic offers gamers path back to reality
From China Daily dates July 14, 2006, clinics are starting to offer services to get addicted (online) gamers back to the real-world. This isn't just in China but more and more clinics are offering this… more »
In General
Do you use BRB, BBL, LOL, in Verbal Conversation?
- Posted by JC John Sese Cuneta (謝施洗) on 07.26.2006
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When having a verbal conversation In-Real-Life (IRL), do you unconsciously use internet and gaming acronyms like:
BRB - Be Right Back
BBL - Be Back Later
GTG - Got to Go
LOL - Laughs/Laughing Out Loud
ROFL - Rolls-On-Floor-Laughing
IMHO - In-… more »
In General
Impersonation and Hacking
- Posted by JC John Sese Cuneta (謝施洗) on 07.14.2006
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Sometimes it is flattering to see people impostor-ing yourself, you will wonder why - do they love you? Do they hate you? Are they so jealous of your success and/or popularity? Or they simply have nothing good to do? Obviously, they just have nothing… more »
In General
(Update) Video: True-to-Life story of Online Gamers
- Posted by JC John Sese Cuneta (謝施洗) on 07.13.2006
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This video was made by a Japanese Ragnarok Online player. The idea is to show a true-to-life story of how matured gamers guide and teach newbies. This is a very good movie in the sense that many gamers, old and not-so-new alike will be able to relate a… more »
In General
Love Forever
- Posted by JC John Sese Cuneta (謝施洗) on 07.12.2006
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This is another flash video, a fan-made Game Music Video (GMV) for the popular game Ragnarok Online. This video was first released on the Taiwanese/Hong Kong RO website sometime 2002 or 2003 (can't recall).
I can still remember that time when they hi… more »
In General
Patriotism and Nationalism in MMOGs
- Posted by JC John Sese Cuneta (謝施洗) on 07.12.2006
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The CJK Bloc (China-Japan-Korea) is well known for their patriotism, love of each other as well as hatred of each other for countless of reasons. Even in-game, wars errupts based on their nationalities and patriotism and nationlism are so strong. Richa… more »
In General
Online addiction a growing problem
- Posted by JC John Sese Cuneta (謝施洗) on 07.05.2006
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Another article! This time from the US.
As a freshman at the University of North Texas, Daniel Folmer would sometimes play video games for 12 hours straight. He stopped going out with friends. He sank into academic probation.
When his girlfriend… more »
In General
YoUniversal Branding
- Posted by JC John Sese Cuneta (謝施洗) on 07.04.2006
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Trend Watching's July issue talks about product branding in virtual worlds and online communities. Touching on topics like Escaping to an alternate reality (which was originally the purpose of playing online games), New opportunities for brands, the Bes… more »
In General
Anti-Obsession Regulations
- Posted by JC John Sese Cuneta (謝施洗) on 07.04.2006
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Accoring to iResearch 2005 China Online Game Research Report, over 90% MMORPG gamers had somewhat awareness of anti-obsession system, and nearly half MMORPG gamers support this system. (iResearch 2005 China Online Game Research Report)
Ho… more »
In General





